Tag: Raam

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  • Ghost City

    The Ghost City, named for its ash-streaked inhabitants, is the home to Raam's untouchables. It sits outside of Raam's walls, where they cannot endanger the inhabitants with the taint of their corruption. In the heart of the Ghost City sits the official …

  • The Arena

    Raam's Arena sits nearly a mile outside the walls of the city in a naturally occurring amphitheater. While smaller than other city-state's Arenas, Raamites take pride in considering theirs the most spectacular. The arena is bounded on three sides by a …

  • Order of the Obsidian Fist

    One of several academies for the focusing of mind and body, The Obsidian Fist is unique in that its leadership and instruction has remained within the same family since its inception. They are also unique in having never seen a reason to expand the Order …

  • Coins Quarter

    Sitting in the Eastern portion of the city, the Coins Quarter was once prosperous and constantly abuzz with commerce. Since the civil unrest has started, however, trade has dwindled and the merchant houses fight in the streets for the scraps. Armed camps …

  • House M'Ke

    House M'ke diversified its holdings early, anticipating the coming civil unrest, and has weathered the current storm well. In addition to their holdings within the city, House M'Ke also controls the forts [[Firstwatch]], [[Istus]] and [[Xalis]]. House M' …

  • The Gallery of Seven Stars

    Years ago, [[House M'Ke | House M'Ke]] funded a museum to celebrate the statues and culture of Ancient Raam, as well as to celebrate their own glory, power and influence. The Gallery of Seven Stars sits in the middle of a vast garden, now overgrown and …

  • Temple Quarter

    On the Western side of [[Raam | Raam]] sits the Temple Quarter, once the spiritual heart of the city. Shrines devoted to the old pantheon of Raam still crowd the wide thoroughfare, and the citizens still furtively leave offerings for these old gods when …

  • Official Quarter

    A sprawling complex of courts, administrative halls, barracks and records depositories that dominates the heart of the city. The majority of Abalach-Re's templars live in the Official Quarter, surrounded by the city that despises them and guarded by …

  • Circle Market

    Raam's largest market, located in the Official Quarter where the [[Road of Kings | Road of Kings]] crosses the Nibenese Road. Once Elves came in from the desert to trade in the great market, though they are seldom seen now. The once bustling market is a …

  • Low Quarter

    The Low Quarter houses the majority of Raam's population and occupies most of the Southern part of the city. The streets here can be haphazard as the simple mud-brick buildings change rapidly and alleyways can open or close seemingly at random. Garbage …

  • Garden of Benevolence

    Raam's veneration of its elders takes physical form in the Garden of Benevolence. Here elderly members of Raam's society (of high enough caste) are allowed to move in and take their ease. Despite the unrest, this area remains relatively untroubled and …

  • Queen's Hill

    A steep ridge in the northwestern portion of [[Raam | Raam]], Queen's Hill has a commading view of the entire city. The inner wall surrounding the quarter has been reinforced, and now ditches, breastworks and well defended towers encircle the fabled …

  • Ivory Palace

    The palace of the Grand Vizier Abalach-re sits atop [[Queen's Hill | Queen's Hill]] like a sparkling crown. Constructed from ivory and alabaster, it gleams white in the morning sun while setting sun highlights the delicate silver tracery that runs through …

  • House Qalat

    One of the noble houses of the Nawab, House Qalat's silk contracts extend to Urik, Draj and Nibenay. The current head of the house, Henenu Qalat, has begun grooming his eldest son Rakheem to lead, and has gradually increased his authority.

  • Behkat Koray

    On the full moon after the boy was born, his mother and father made sacrifice. They pricked his finger and added his blood to the nectar they poured upon the ground, and also to the food and crafts they burned so that the land and sky would know him as …

  • Qa'a

    Behkat's greatest ally in the house is Qa'a. Behkat spends a great deal of time assisting with the gardens, and has even been known to spend his nights among the small scrap of living nature the house has cultivated.

  • Shepseskaf

    A lieutenant of the guard for House Qalat, Shepseskaf has remained skeptical of Behkat's place of relative trust within the house. Hassles Behkat, aims to prove that he is (or possibly goad him into being) a danger.